An extreme Imperial Guard list: Gotta love commissars

This extreme list clocks in at 10 scoring units, depending on how you organize  it can be anywhere from 8-14 scoring units. This beast has 144 infantry, most of which are stubborn, LD 9 or 10, with commissar rerolls. It has a lot of firepower even though the infantry platoons are geared for close combat.

Now I want to work in Straken but I am not sure what to cut out yet to fit him in. The Lord Commissar led conscripts horde might look like an obvious choice to cut, but it would be quite the lol factor unit. Besides, I want to filed a mutant swarm.

The idea behind this list is to outlast the enemy in a war of attrition. It should excel in capture and control objective games, in Killpoiunt games it is better to make your blobs huge 40 men squads.

This list doesn’t specialize in shooting or assaults but it should be able to perform in both roles. It’s main strength is durability, relying on cover saves and bodies with awesome leadership (stubborn 9/10 + sacrifice rerolls)  In assaults there are massed power weapons and massed ablative wounds to deal with, a deadly speedbump. Let me know what you think.

Traitors

2000 Pts – Imperial Guard Roster

1 Lord Commissar @ 90 pts (Melta Bombs; Power Fist)
1 Infantry Platoon @ 770 pts
4 Platoon Command Squad (Flamer x4)
1 Platoon Commander
1 Chimera (Heavy Flamer)
7 Infantry Squad (Meltagun x1; Commissar)
1 Heavy Weapons Team
1 Commissar (Power Weapon)
1 Sergeant (Melta Bombs; Power Weapon)
7 Infantry Squad (Meltagun x1; Commissar)
1 Heavy Weapons Team
1 Commissar (Power Weapon)
1 Sergeant (Melta Bombs; Power Weapon)
7 Infantry Squad (Meltagun x1)
1 Heavy Weapons Team
1 Sergeant (Melta Bombs; Power Weapon)
7 Infantry Squad (Meltagun x1)
1 Heavy Weapons Team
1 Sergeant (Melta Bombs; Power Weapon)
3 Heavy Weapons Squad (Lascannon x3)
3 Heavy Weapons Squad (Autocannon x3)
3 Heavy Weapons Squad (Autocannon x3)

1 Infantry Platoon @ 675 pts
4 Platoon Command Squad (Flamer x4)
1 Platoon Commander
1 Chimera (Heavy Flamer)
7 Infantry Squad (Meltagun x1; Commissar)
1 Heavy Weapons Team
1 Commissar (Power Weapon)
1 Sergeant (Melta Bombs; Power Weapon)
7 Infantry Squad (Meltagun x1; Commissar)
1 Heavy Weapons Team
1 Commissar (Power Weapon)
1 Sergeant (Melta Bombs; Power Weapon)
7 Infantry Squad (Meltagun x1)
1 Heavy Weapons Team
1 Sergeant (Melta Bombs; Power Weapon)
7 Infantry Squad (Meltagun x1)
1 Heavy Weapons Team
1 Sergeant (Melta Bombs; Power Weapon)
40 Conscripts Squad

1 Manticore Rocket Launcher @ 160 pts

1 Hydra Flak Tank Battery @ 150 pts
1 Hydra Flak Tank
1 Hydra Flak Tank

1 Ordnance Battery @ 155 pts
1 Medusa (Medusa w/Bastion-breacher Shells; Enclosed Crew Compartment)

Validation Report:
d-1. Formatting: Competition Output; c-1. File Version: 1.16 For Bug Reports/www.ab40k.org; 1. Guard Regiments: Imperial Guard (5th); b-1. Roster Options: Special Characters; a-1. Scenario: Normal Mission
Roster satisfies all enforced validation rules

Total Roster Cost: 2000

Created with Army Builder – Try it for free at http://www.wolflair.com

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About chaosgerbil

I'm an artist and hobbyist.
This entry was posted in Army Lists, Traitor Imperial Guard, Warhammer 40K. Bookmark the permalink.

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